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HiddenOcelot

27
Posts
1
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A member registered Dec 13, 2021

Recent community posts

if I'm able to sell the duct tape will do so, don't need it anymore with full backpack.

Had a metric ton of lucky rings for a while so got plenty of cool stuff from them lol.

Made a run out of destroying consumables next to the weapons and armor to make block and damage, went old log first and transitioned to the keg after a bit

pretty alright, the bombstone kind of nukes your build but yeah lol. might be better to go slime swords? or the shiv wand build?

nice

if you can, always go for the candle just incase you get king, he's the hardest to pass enemy for builds like this (since he will kill you with passive damage alone)

This right here, it's a one turn thing, so make sure you use your first turn to it's fullest lol.

the only real way to get rid of poison is the wipe thing that activates when a weapon is used next to it.

What I meant was specifically things like the saber and chainmail which gained armor or damage for the combat based on things destroyed next to it, you could combo this with things like fish, and the cauldron to make pretty heavy builds to fight on endless with.

That being said, you just need a boss that only attacks once (the rooster does this) and the ninja suit to pull this off really.

depends on what item you're using the gold whetstone for lol. If it's something that scales infinitely like the assassins dagger, and you get this combo early enough you can go hundreds of floors with like 10 or more gold whetstones.

you can also use things like the scimitar which gets stronger the more things that're destroyed next to it, and things like chainmail which gives more block the more things that're destroyed next to it. this allows you to scale block and damage at the same time with just spaming log and smoking the herb

just wondering why I keep being brought back to the start when I've beaten the game plenty of times lol.

just spam the peridots with a pickaxe, and use the hourglass to get its damage to self to be nearly zero for like 60 or so hits, and you've got yourself infinite poison build

it does decrease it permanently as well, so it actually eventually allows for nearly endless procs, you can however use it in a poison build for a truly infinite poison build combo, as the permanent decrease in damage will allow you to eventually poisons for damn near infinite amounts, eventually truly infinite lol. you just can't deal actual damage with that kind of build, or you'll have to keep getting more weapons.

old log and tons of seasoning seems to be a pretty cool combo, what does the herb do btw other than be fodder for things that get increases when something is destroyed near it? and of course seasoning healing?

that's pretty sweet, lots of defense, some more energy and the weapon that gets stronger per turn with the dumbell, seems like it was a pretty cool run

that's one hell of an arrow, jesus lol.

It's called like the donku or something? It gains tons of damage the more turns it's been (I think like 14 damage after every turn for the combat of course) increasing its percent damage is way better than straight damage for it.

view of the full build before curses defeated the run

a run with tons of damage and tons of mana, was almost pure damage build died on the 13th floor.

the reason is that if you place it correctly there could be more open spaces giving it better potential damage, like you can place it in a corner with nothing else in the row and it gets more overall damage.

Ow O

The shield keeps the damage from falling because it boosts the damage every time you use the shield, which decreases by one per use. needed more energy to survive the last fight against king, but couldn't do so because I could block him without damaging him making him hit harder lol.

made an arrow build to start, and ended with a legendary sword and spear, found out you can fire arrows with shields and shield spirit lol. funny way to become an archer, just fire them with your shield mate.

my first ever won run, it's a single wand build with damage scaling from mana, and lightning bolt for area of effect damage. Got the wand up to I think 200 damage on the king fight because the lightning bolt was unfortunately scaling him faster than I could scale myself to his damage lol.

Making a full scratch build would be awesome, I think the pacifist ring doesn't proc and destroy itself with it?